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Boxing
Wiisports-boxing
Description Boxing involves one or two players fight versus the each other. There are three rounds maximum, but the game will end if a player gets knocked out. To win, the player must simply knock out its opponent.
Number of players 1-2 players
Minigames None
Items used Boxing gloves
Boxing is the fifth sport in Wii Sports, which also appears in its remake, Wii Sports Club. In the game, players use boxing gloves (controlled with the Wii Remote and Nunchuk to hit the other player.

Wii Sports

Gameplay

In Wii Sports, boxing is a simple game that involves one or two players fight versus the each other. There are three rounds maximum, but the game will end if a player gets knocked out. A round lasts for three minutes but can speed up sometimes. To win, the player must simply knock out its opponent.

Controls

This game is the only game on Wii Sports to use the Nunchuk attachment. To control the Mii, a player basically needs to imagine that the 2 controllers are its players fists.

  • Punching: the player can jab by moving a hand holding the Wii Remote or Nunchuk straight forward. Another way to jab is to make a forward snapping motion with the Wii Remote or Nunchuk, as if you were cracking a whip.
  • Blocking: To block punches, the player must hold the Nunchuk and Wii Remote close together and put them in front of the face, as a real boxer might do. To block bodyshots, keep the player must hold the Nunchuk and Wii Remote tight together but hold them down by the player's stomach.
  • Dodging: If a player dodges a punch, you will often notice that the game slows down briefly and makes a "whoosh" sound effect. This is the indicator that a player can throw a counter-punch. If a player throw the correct kind of punch during that window, it will deal extra damage.

Tips

  • Be sure not to punch until your onscreen character appears ready to punch again. The amount of time it takes your character to be prepared to punch again after punching is different if you hit, and is different depending on the punch (a jab takes less time than an uppercut). When you learn the timing, you will rarely make the mistake of making the punching gesture without actually getting your boxer to punch.
  • If you think you are timing your punches correctly and they still aren't being launched accurately with your own, try pulling your fist back slightly before punching. This will make the punch much more likely to register.

Gallery


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