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Wiifitplus
Wiifitplusbox
The cover art
Developer(s) Nintendo
Publisher(s) Nintendo
Producer(s) Tadashi Sugiyama
Director(s)
Designer(s)
Composer(s) Asuka Ota
Console Wii
Release dates Japan: October 1, 2009

North America: October 4, 2009
Australia: October 15, 2009
Europe: October 30, 2009

Series Wii Fit (series)
Genre(s) Fitness game
Mode(s) Single-player, multi-player
Distribution Optical Disc
Predecessor Wii Fit
Successor Wii Fit U

Wii Fit Plus is a 2009 fitness Wii Fit video game developed and published by Nintendo for the Wii console. The game was first released in Japan on October 1, 2009 and other regions in the same month. Wii Fit Plus is part of both Nintendo's Touch! Generations brand and the Wii series.

Release dates[]

  • Japan: October 1, 2009
  • North America: October 4, 2009
  • Australia: October 15, 2009
  • Europe: October 30, 2009

Gameplay[]

The game is an enhanced version of Wii Fit. In addition to the original Wii Fit activities and options, Wii Fit Plus incorporates 15 new balance and aerobics games (referred to as "Training Plus") and six new strength training and yoga activities New features include a calorie burning counter, the ability for users to create custom fitness regimens or choose from a number of specialized routines based on specific objectives and available time, as well as having the option to create profiles for pets and babies. Users are also able to navigate more quickly between exercises.

Development[]

Producer Shigeru Miyamoto was inspired by the commercial success of Wii Fit to produce a follow-up. Miyamoto learned during Wii Fit Plus development that many Wii Fit owners had stopped playing the game, believing the primary reason to be inconvenience. A new menu interface, My Wii Fit Plus, was implemented to address this issue and make accessing activities quicker and easier. The interface was recreated and adjusted multiple times during development. In designing new minigames for Wii Fit Plus, Miyamoto desired to create activities that played upon the Stroop effect, requiring coordination of both the player's mind and body; minigames in which the player uses both the Wii Remote and the Wii Balance Board at the same time became a major focus.[1]

Reception[]

Wii Fit Plus generally received positive reviews from critics. GameRankings reports an aggregate score of 80.83% based on 18 reviews, and Metacritic reports a score of 80% based on 33 reviews. IGN gave Wii Fit Plus a score of 8.2.GameSpot gave it a 7.5 out of 10.1up.com gave it an A-, stating, "There's still some tightening up to be done, but Wii Fit Plus is a definite improvement in the format."

Sales[]

Within one month of its release, Wii Fit Plus sold 2.16 million copies worldwide,[2] and as of March 2012, the game has sold 20.48 million units worldwide.[3]

Gallery[]

References[]


Wii series
Wii Sports - Wii Sports Resort - Wii Sports Club - Switch Sports
Wii Fit - Wii Fit Plus - Wii Fit U
Wii Play - Wii Play: Motion
Wii Party - Wii Party U
Others
Wii Chess - Wii Music - Wii Karaoke U


Wii logo
Predecessor: Nintendo GameCube
Successor: Wii U
Controllers
Wii Remote - Nunchuk - Wii Classic Controller - Wii Classic Controller Pro
Revisions
Wii Family Edition - Wii Mini
Other Hardware
Optical Disc - SD Card - Wii Sensor Bar - Wii Vitality Sensor - Wii Balance Board - Wii MotionPlus - Nintendo Wi-Fi USB Connector
Software
List of Wii Channels - Nintendo Wi-Fi Connection - WiiConnect24 - Virtual Console - Wii Shop Channel - WiiWare
Games
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